Moon, zombies and movie

After last week's disaster post, I've tried to compile some more interesting stuff — or not, depending on what kind of person you are. Generally speaking, this week has almost been as boring as the last one, but this time I've got pictures, which solves all the problems of the world!Shooting for the moonRemember that old Sigma lens I picked up? Since I got it I've been waiting for the right opportunity to shoot the moon. We had a full moon last Sunday and as luck would have it, it was a super moon. The bad thing with the moon is you can't take awesome pictures of it when it's full, that'...

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Developers Without Borders – A Collaborative Workflow

As always with projects, the most important thing is functional communication between all parties involved. Usually you sit near or live near the rest of...

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Pixel accurate collision detection with Javascript and Canvas

I’m currently building a game where I need yet again collision detection. I usually go with the easy and somewhat efficient box-model collision detection. The...

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SourceTree for Windows with SSH key files

I’ve generally avoided SSH key pairs, and I’ve been able to do so for quite a while, until now. I’ve used Tortoisegit and Github for...

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Monorun for Windows Phone

When you want to test out a new language or a new development process, monorun is a perfect candidate for porting. The reason is that...

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I’m flying an airplane!

Paulina got me a rather strange gift for my birthday, a small trip in a small airplane. I had initially thought that I was only...

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CPU intensive javascript computations without blocking the single thread

Lately I’ve been working on a javascript heavy application. When the user enters the page, a lot of calculations need to be done before the...

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